Home | Call for Papers | Organizing Committee | Submission Process | Program


Program

Keynote

DeepGame: Efficient Video Encoding for Cloud Gaming
Mohamed Hefeeda

Long papers

Towards an AI-Driven Talking Avatar in Virtual Reality for Investigative Interviews of Children
Syed Zohaib Hassan, Pegah Salehi, Ragnhild Klingenberg Røed, Pål Halvorsen, Gunn Astrid Baugerud, Miriam Sinkerud Johnson, Michael Riegler, Michael E. Lamb, Carsten Griwodz, Saeed Shafiee Sabet, and Pierre Lison.

The Impact of Network and Social Context on Quality of Experience for Competitive Multiplayer Virtual Reality Games
Ivan Slivar, Sara Vlahovic, Matko Silic, Lea Skorin-Kapov, and Mirko Suznjevic,

Synchronization in Games Sound: An Audiovisual Study on Player Experience and Performance
Yu Chen, Tian Min, Juntao Zhao, and Wei Cai

Short Papers

See Through Them: A Framework for Inferring The Cognitive States of Puzzle Game Players via Eye Gaze
Hao He, Yingying She, Yu Jiang, Wei Cai

User Experience Study of “Cipher: Faoi Gheasa”, A Digital Educational Game for Language Learning and Student Engagement
Liang Xu, Elaine Uí Dhonnchadha, and Monica Ward